

Not as the actual hosts says the queues live in the studio. However, as the host broadcasts live, the Crowdpurr partner listens to your live stream on headphones as your audience would hear it, as it’s delivered on the stream. and triggering those actions on the Experience Dashboard. The partner will be listening to the host’s queues for “Next question”, “Show the live answer results!”, “Let’s see the rankings!”, etc.
Gameshow twitch audio desync how to#
If using a live streaming service is necessary, the best advice we have on how to mitigate the latency is to use a partner to run the Crowdpurr Experience Dashboard. Both services have “large meeting” add-ons, however, under-the-hood they then default back to traditional streaming technology with typical latency up to 3 to 5 seconds when using the add-on. So if you’re working with large groups, using Zoom and WebEx may not be feasible. The advantage is it’s real-time and eliminates all latency, however the disadvantage is it doesn’t support large groups over a few hundred participants. They both use a different type of “streaming” technology called video-teleconferencing. One solution for the entire problem is to simply use a real-time solution like Zoom and WebEx. However it may still have a delay of up to 5 to 10 seconds which can cause a problem. Using YouTube Live in low-latency mode is the best we’ve found in an actual streaming provider (free or paid). YouTube Live has multiple latency settings, one of which is their ultra-low latency. Twitch also has several seconds of latency, however it’s less severe than Facebook. Its Facebook Live latency tends to be around ten seconds (for good reason). Some streaming services have worse delay than others.
Gameshow twitch audio desync update#
Assuming the host announces a new trivia question and initiates that question in Crowdpurr at the same time, Crowdpurr will update instantly and the live stream may take several seconds, thus causing a discord in the player experience. many seconds before they actually hear the host refer to these on the stream. When combined with a live stream that does have latency, the effect is player devices updating to new questions, showing correct answers, rankings, etc. Crowdpurr can update thousands of player devices instantly, unlike a live video stream. Meaning when you update to a new trivia question, for example, there is no delay between the time you initiate a new question and the time your players’ devices update. The problem with latency delay combined with Crowdpurr is that Crowdpurr works in real-time. This delay is caused by the various back-end processing of your live video and audio and making it available to thousands of viewers consuming your stream across the world.



This is the time it takes between when you, as the host, start speaking and when your audience following along on the stream actually sees and hears you. When you use Crowdpurr with any streaming service, there’s a latency delay that must be “managed”. If using Crowdpurr’s streaming, there is no longer a need to “mitigate” any latency because it’s negligible!Ĭrowdpurr works great for adding fun trivia competitions to virtual and hybrid meetings where you may want to “stream” yourself as a live gameshow host while your crowd follows along safely at home. EDIT: This topic and it’s advice are now outdated as Crowdpurr has released its own built-in real-time streaming solution that uses WebRTC (the same technology behind Zoom) that allows near real-time streaming.
